⚔️ Combat Stats & Attributes
| Health Points (HP) | 8,170 |
|---|---|
| Spell Points (SP) | 0 |
| Attack Power (ATK) | 450 ~ 1,170 |
| Hard DEF / MDEF | 5 / 5 |
| Experience Multipliers | Base: 0 Job: 0 |
| Movement Speed / ASPD | 100 / 672 ms |
🧬 Core Attributes
STR
1
AGI
192
VIT
38
INT
45
DEX
127
LUK
85
Behavior AI Modes:
Can Move
Aggressive
Can Attack
Detector
Angry
Change Target Melee
Change Target Chase
⚡ Monster Skills & Combat AI
6 Skills| Skill Name | Level | Trigger Condition | Chance | Cast Time | Delay | Target |
|---|---|---|---|---|---|---|
| Wander Man@KN_AUTOCOUNTER | Lv 5 | Angry (always) | 500% | 0s | 5000s | Self |
| Wander Man@NPC_SPLASHATTACK | Lv 1 | Angry (attackpcge) | 2000% | 0s | 5000s | Target |
| Wander Man@NPC_WINDATTACK | Lv 2 | Angry (always) | 500% | 500s | 5000s | Target |
| Wander Man@KN_AUTOCOUNTER | Lv 5 | Attack (always) | 500% | 0s | 5000s | Self |
| Wander Man@NPC_SPLASHATTACK | Lv 1 | Attack (attackpcge) | 2000% | 0s | 5000s | Target |
| Wander Man@NPC_WINDATTACK | Lv 2 | Attack (always) | 500% | 500s | 5000s | Target |